tiramisu/scene
Uniform scene/entity DOM parsing for the renderer runtime.
Types
pub type BackgroundColorSpace {
SRGB
LinearSRGB
}
Constructors
-
SRGB -
LinearSRGB
Values
pub fn background_color(value: Int) -> extension.Value(msg)
pub fn background_color_space_linear() -> extension.Value(msg)
pub fn background_color_space_srgb() -> extension.Value(msg)
pub fn background_cube(
positive_x positive_x: String,
negative_x negative_x: String,
positive_y positive_y: String,
negative_y negative_y: String,
positive_z positive_z: String,
negative_z negative_z: String,
) -> extension.Value(msg)
pub fn background_equirectangular(
url: String,
) -> extension.Value(msg)
pub fn background_texture(url: String) -> extension.Value(msg)
pub fn clear_background() -> extension.Value(msg)
pub fn clear_fog() -> extension.Value(msg)
pub fn fog(
color color: Int,
near near: Float,
far far: Float,
) -> extension.Value(msg)
pub fn fog_exp2(
color color: Int,
density density: Float,
) -> extension.Value(msg)